Courtesy of ArenaNet, a Guide to the Last Stand at Southsun Cove. Want to know where to go and how to get started? Take the links below to the official Guild Wars 2 site guides for Last Stand at Southsun Cove.
Never worry about replacing your harvest sickle again with this new, never-ending, always sharp permanent harvesting sickle! It’s just one of the many ways The Consortium is making your life better!
1 Week Only – Mini White Kitten
Finish your Spring mini collection with this adorable snow white kitten! This friendly feline will follow your every step on Southsun Cove and beyond.
Custom Arenas Time Tokens
Support your favorite custom arena owners and match types with these new time tokens! Custom arenas all start with 30 days of time, but each time token extends the life of an arena by one day. The tokens, which come in packs of 5 and 20, can be spent all on one arena or spread around. Arena supporters can be viewed while in the arena.
Help Inspector Kiel track down Canach, the villain behind the increased animal aggression and the focused attacks on Consortium settlements. Canach’s intent is to destroy the settler contracts (and punish Subdirector Blingg for his vendetta against Canach). Players must work together to protect the settlements and the innocents within from the crazed horde’s sustained assault, ultimately allowing Inspector Kiel to destroy the records and free the settlers from their unfair commitments without harming any of the island’s residents. This sets the stage for the upcoming Dragon Bash festival to happen without settler unrest spoiling the festivities.
Note: All this open world content takes place on the Southsun Cove map. Even if you manage to capture Canach, can you also foil his master plan? Defend the new settlers on Southsun Cove from a massive final onslaught of rampaging wildlife or die trying! And beginning June 5, a hulking monstrosity joins the fray—without your help, it will destroy the settlers and everything they’ve built!
Added new island-wide meta-event where players defend and liberate the new settlements across Southsun Cove. If players hold all four settlements, merchants will become available with unique items, and there is a chance that an Enraged Karka Queen boss will spawn.
The Enraged Karka Queen boss event rewards large boss chests like other world bosses and gives two guaranteed rare or better items once per day.
Added four new items as rare rewards to all Southsun Cove content. These items are tradable and soulbound on use.
Mini Reef Rider: Your very own exotic miniature version of the reef rider. Hurry, because this limited-edition item only drops for the next two weeks!
Settler’s Keepsake: An exotic accessory with toughness, healing, and condition damage stats.
Settler’s Amulet: An exotic amulet with toughness, healing, and condition damage stats.
Settler’s Ring: An exotic ring with toughness, healing, and condition damage stats.
Still Available in Southsun Cove
Wild animals (karka, reef drakes, wind riders) continue to exhibit more aggressive behavior.
Visitors trapped by the hostile wildlife need to be escorted to safety.
The crazed wildlife will attack new and existing settlements on the island; players must fend off the attack and defend the sites.
More robust resource nodes to harvest, providing passiflora flowers and fruit, karka shells, and other island-specific resources.
Players can view the interactions between two high-profile tourists on the island: Lord Faren and Lady Kasmeer.
The “Crab Toss” activity is still available.
Added new Canach single-player story boss encounter.
Added explorable multiplayer variant (unlocked if you defeat Canach).
Added new single-player instance for the culmination of the story.
New content-based and story-based achievements designed to encourage play on the Southsun Cove map.
Added a new guild puzzle to Snowden Drifts.
New Features And Content
World vs. World
Changed World vs. World matchmaking:
The deviation listed on the leaderboards is used with a new formula to create more varied matchups.
The matchups are listed on the leaderboards page.
Commander map pings and strokes are now visible to members of their squad.
Players now gain World Experience for killing guards, destroying walls, destroying gates, and building mortars, cannons, and burning oil.
Added a laurel merchant selling Ascended items:
Ascended rings can be purchased for 25 laurels and 250 badges of honor.
Ascended amulets can be purchased for 20 laurels and 250 badges of honor.
Ascended accessories can be purchased for 40 laurels and 50 globs of ectoplasm.
WvW-specific infusions have been added and can be purchased for 5 laurels and 125 badges of honor.
Offensive infusions provide players with +1% damage to guards and lords.
Defensive infusions provide players with -1% damage to guards and lords.
Added a new reward chest. Every time players gain a WvW Rank, they receive a chest with WvW rewards:
A chance for:
Superior siege blueprints.
Players who gained World Rank prior to the chests being added will receive 1 additional chest per rank gained until they have received a number equal to the ranks they had gained previously.
Added 5 tiers to Defense Against Guards, for a total of 10:
All Defense Against Guards abilities count towards lords and supervisors.
7% reduced damage (total) against guards, lords, and supervisors.
Gain retaliation when the player negates guard damage.
10% reduced damage (total) against guards, lords, and supervisors.
Gain 1 stack of applied fortitude when killing a guard, lord, or supervisor.
Applied fortitude: Grants the player 20 vitality (max of 5 stacks; stacks are lost on death).
Added Oil Mastery to the available ranks and abilities list:
Increases burning oil radius by 25%.
Increases burning oil damage by 15%.
Grants protection to the player and oil cauldron when the player is using the cauldron.
Burning oil damage removes 1 supply from enemies.
Skill 3, Burning Shell: Creates a fiery dome that reflects projectiles for 10 seconds.
Spectators now see their target’s rank on the HUD.
Spectators may now select targets while viewing from fixed cameras.
Spectators may now right-click and double-click players to switch follow targets.
Spectators now hear local chat around their position.
Spectators now see health bars with every visible nameplate.
The Spectator Inspect window saves position.
Reworked the spectator list to allow context menus.
Nameplates do not fade on unselected targets during spectating.
Nameplates have brighter team colors during spectating.
Nameplates no longer show level 80.
Added a button on the defeated health bar to show death breakdown.
Added a victory animation at the end of PvP matches.
Added /gameend admin command to force-end custom arena matches after they’ve started. This does not award stats, glory, or rank points.
Fixed a bug where team selection buttons were not disabled when the team was full.
Fixed a bug where players would occasionally join a team and spawn in the wrong starting area.
Player and pet map icons are now always layered above capture point map icons.
Death breakdown no longer shows automatically upon defeat.
Minimap objective markers are now a fixed size when changing zoom levels.
Continued optimizations to the game to improve server performance and work toward eliminating lag during large encounters. We’ll be continuing to improve performance in this area in upcoming releases and provide as optimal an experience as possible with large numbers of players on screen.
Balance, Bug-Fixing, Polish
Caledon Forest: Adjusted camera position during the mossheart transformation.
Drawing the Juggernaut Hammer no longer causes armor that has glowing areas to become invisible.
Timberline Falls: Adjusted the UI for the skill challenge to fight Cooroo’s crab.
Queensdale: Carnie Jeb has been promoted to a veteran to make his fight comparable to other skill challenges.
Particles now correctly align to the ground on the Undead Coral Creature.
Effects now appear at the correct size when attached to the Karka Young creature.
Branded Lesser Air Elemental art now has legs and a tail.
Encumbered state now automatically resolves with empty inventory slots.
Full hint completion now awards the hint achievement.
Global: Minor UI fixes for several events.
“Defend Lionguard Lindi as she searches for buried treasure”: Fixed an issue blocking event progression.
Dredgehaunt Cliffs: Dredge tunnels can now be hit reliably with ranged attacks.
Fields of Ruin: Wasps near Ebonhawke Delegation are now the same level as other wildlife in the area.
Temple of Lyssa: Creatures no longer benefit from multiple scaling buffs at the same time.
Plains of Ashford: Fixed a bug with the Iron Legion turrets at the Exterminatus HQ.
Malchor’s Leap: Added a countdown at the end of crystal collection for Technical Agent Frazz.
Made it easier to select Rasolov when bringing him glowing ore.
The Ruined City of Arah
Randall Greyston and the Seers path: The Bloodstone Shard is no longer permanently invisible.
Fixed a bug where some entries in the My Story tab could not be viewed.
“Assault the hill”: Fixed a rare stall at the end of the story step where clearing the bridge would not complete correctly.
Sink and Float effects: No longer affect targets above water.
Ring of Earth skill: No longer destroys unblockable projectiles.
Lightning Whip skill: Now strikes targets in a similar angle to other melee ranged skills.
Elemental Surge trait: Now functions correctly with the Arcane Shield skill while the player is attuned to air.
Conjure skills: Summoned weapons now correctly appear in the player’s hands if certain on-swap sigils are equipped.
Arcane Energy trait: Now works properly with the Arcane Power, Arcane Shield, and Signet of Restoration skills.
Rock Anchor skill: No longer able to affect targets at infinite range. Now respects line of sight.
Air Bubble skill: No longer able to affect targets at infinite range. Now respects line of sight.
Glue Bomb skill: The radius of the effects is now consistent—240 units for all effects when untraited, 360 units for all effects when traited.
Steel-Packed Powder trait: Now applies when detonating turrets.
Fixed a bug that prevented certain traits from functioning correctly, including Rifled Turret Barrels, Metal Plating, and Autotool Installation.
Throw Mine and
Mine Field skills: Certain friendly NPCs no longer detonate mines.
Scatter Mines skill: Recharge is no longer impacted by the Rifled Barrels trait.
Adrenaline Pump trait: Now works with turrets and racial skills.
Short Fuse trait: Now works underwater even when the Grenadier trait is equipped.
Inertial Converter trait: Now works underwater for the Grenade Barrage skill.
Rocket Kick skill: Now hits targets at maximum range.
Fire Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.
Smoke Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.
Zealot’s Defense skill: No longer destroys unblockable projectiles.
Shield of the Avenger skill: No longer destroys unblockable projectiles.
Perfect Inscriptions trait: Now functions in PvE.
Symbol of Judgment skill:
Now acts as a combo field even if the Writ of Exaltation trait is not equipped.
No longer heals for less without the Writ of Exaltation trait. It now uses the higher value in all cases, and the healing fact on the tool tip is now always accurate.
Phantasmal Warlock skill: The damage skill fact now displays accurately.
Prismatic Understanding trait: Now functions with torch’s The Prestige skill.
Portal Exeunt skill: Casting during the last second before the portal expires no longer fails to create the entrance.
Veil skill: The skill fact now indicates the correct stealth duration (2 seconds).
Illusion of Drowning skill: No longer able to affect targets at infinite range. Now respects line of sight.
Clones now attack ranger pets even if the ranger is out of range.
Greater Marks trait:
Now increases the ground target size of all marks.
Now increases the size of marks created by the Lich Form skill.
Death Nova trait: Now functions with Necrotic Traversal.
Grasping Dead skill: Now lists the correct number of bleed stacks (3) in its tooltip.
Feast skill: Now lists the correct radius (600) in its tooltip.
Wicked Spiral skill: Now displays the correct range in the tooltip.
Dark Armor trait: Now functions with Life Leech, Frozen Abyss, and Wicked Spiral.
Whirling Defense skill:
Now strikes targets at a similar range to all other melee skills.
Now increases the reflecting range when the Off-Hand Training trait is equipped.
Eagle Eye trait: No longer makes the Rapid Fire and Barrage skills uninterruptable by the Long Range Shot skill.
Splinter Shot skill: Projectile speed is no longer 75% of what it should have been.
Coral Shot skill: Projectile speed is no longer 75% of what it should have been. The bleeding on this skill now interacts correctly with the Eagle Eye trait, granting an extra stack of bleeding at maximum range. This skill can no longer be shot backward.
Feeding Frenzy skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
Mercy Shot skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
Pets now draw aggro from guards in WvW.
Black Powder skill: No longer fires its projectile backward while moving. The field can still be generated.
Shadow Refuge skill: Now lists its duration in the tooltip.
Shadow Return skill: No longer has infinite range.
Shadow Shot skill: The second half now hits the target more reliably even if the player happens to jump while the bullet is in the air.
Destruction of the Empowered trait: Might no longer grants double the bonus, and stability grants the correct bonus.
Restorative Strength trait: Now functions with the sylvari Healing Seed skill and the human Prayer to Dwayna skill.
Combustive Shot skill: Now displays damage facts appropriately throughout all adrenaline levels.
Warrior banners now apply their buffs immediately.
Battle Standard skill: No longer initially applies stability and then transitions over to swiftness. It now applies swiftness with stability coming from the active skill on the banner.
Building Momentum trait: Now functions with the Flurry skill.
PvP Chainmail armor: Added to the loot table for Copper, Silver, and Gold Rabbit Rank Chests.
PvP Apprentice armor: Added to the loot table for Copper, Silver, and Gold Deer Rank Chests.
PvP Fused Gauntlets: Removed from the loot table for Match Win Reward Chests.
Raid on the Capricorn: Capture point events now always display correctly.
Legacy of the Foefire:
Added an additional spectator camera location to the graveyard area.
Adjusted spectator camera location at the waterfall capture point.
The orb is no longer prevented from spawning at the start of the match.
An orb carrier can no longer stand at the edge of a capture point to capture it without scoring the orb.
World vs. World
Events in WvW now reward twice as much World Experience on completion as in the past.
It is now easier to receive event credit for killing the castle lord when assaulting Stonemist Castle.
Players can now exit Obsidian Sanctum using the portals behind their entrance point.
The underwater gates of the Lowlands Keep in the Eternal Battlegrounds repair when each structural upgrade is completed.
The southernmost gate of the garrison in each of the Borderlands repairs when each structural upgrade is completed.
Returned the orichalcum nodes to Obsidian Sanctum.
New daily WvW achievements have been added to the rotation.
Increased the number of WvW-specific daily achievements available each day to three.
Flame Rams now destroy after 15 minutes of not being used. All other placed siege weapons now wait for 1 hour of no use before destroying.
Black Lion Trading Company Gem Store
German customers now have the option of using ELV to pay for Gems. Simply click the Buy Gems button in the upper-left corner of the Gem Store, select* elektronisches Lastschriftverfahren* as your payment method, and follow the on-screen instructions.
Custom Arena Time Tokens are now available in the Gem Store in the Services category to add time to your favorite arenas: 5 days for 150 gems or 20 days for 480 gems.
The Consortium Harvest Sickle is now available in the Gem Store in the Service category for 800 gems each. This sickle has unlimited charges and is available in the Gem Store until June 24.
The Miniature White Kitten is now available in the Gem Store in the Minis category for 400 gems each. This adorable miniature concludes our spring-babies miniature sale and is available for one week.
Join Kiel for a mission to capture the deadly, desperate Canach! In this all-new story dungeon, you’ll enter Canach’s Lair on a subterranean solo mission under the island. If you defeat the elusive sylvari you’ll unlock a challenging all-new group adventure!
A Monstrous Threat
Even if you manage to capture Canach, can you also foil his master plan? Defend the new settlers on Southsun Cove from a massive final onslaught of rampaging wildlife or die trying! And beginning June 5, a hulking monstrosity joins the fray—without your help, it will destroy the settlers and everything they’ve built!
New Improved World XP
We’re improving the way we award World XP to World vs. World players! Now you’ll gain rewards for a much wider range of activities in the Mists – everything from destroying siege weapons, repairing walls, escort missions, and more.
Greater Variety and More Rewards in WvW
We’re adding new WvW daily achievements to the list you can choose from so you can earn World XP for playing the way you want. And every time you gain a new World rank, you’ll earn a bonus chest packed with useful WvW loot!
Dangerous New WvW Abilities
Become even deadlier in The Mists with new World vs. World abilities like Burning Oil Mastery or new ranks in Defense Against Guards!
Introducing Infusions and Ascended Gear in WvW
Now you can purchase Ascended rings and amulets and upgrade your WvW abilities with six new Infusions that give your character special WvW bonuses! Just speak to the new Laurel and Badge Merchants on each map.
WvW Matchup Changes!
World vs. World matches are about to get an injection of variety! With these changes you can look forward to facing new opponents in new matchups and testing your world’s skill against more foes!
Update: Custom PvP Arenas
and Spectator Mode Beta
We’ve had some great feedback from beta players that have enabled us to fix bugs and further improve these new features. We’re adding Custom Arena Time Tokens to the Gem Store so beta players can extend the time of their favorite custom arenas!
New Southsun Cove Rewards
Find your very own limited-edition Mini Reef Rider – a loyal floating friend available only until June 11! Dedicated defenders of the Southsun settlers can also earn the Settler’s Amulet, Keepsake, and Ring! Earn these rare new rewards from creatures and chests in Southsun Cove, and by playing Crab Toss!
Exclusive Southsun Items: Fervid Censer and Sclerite Karka Shell
The risks are great on Southsun Cove, but so are the rewards! Players who help keep the peace during the Secret of Southsun can earn two exclusive new back items, the floral Fervid Censer and the writhing Sclerite Karka Shell! Learn how you can earn these back items at the Fervid Censer and Sclerite Karka Shell pages on the Official Guild Wars 2 Wiki.
“ In this video, Guild Wars 2 Narrative Designer Scott McGough discusses The Consortium, an influential corporation whose pursuit of profit leads to big trouble on the island of Southsun Cove this May. “
Trouble is brewing on the tropical island of Southsun Cove. May 14, 2013.
“ The merchants and traders of The Consortium have given shelter to refugees driven from their lands by the Molten Alliance, but many of these new arrivals feel more like prisoners than guests. With the new settlers on the verge of rioting and someone—or something—driving the local wildlife to new heights of aggression, it’s up to you and Lionguard Inspector Kiel to quell the violence and discover the Secret of Southsun! ”
Keep the Peace on Southsun Cove
Inspector Ellen Kiel of the Lionguard has been tasked with restoring order to the island, but she can’t do it alone. In this all-new content, you’ll partner with Kiel to protect the settlements on Southsun Cove and uncover the source of the mysterious animal attacks!
Blow Off Steam with New Crab Toss Game!
To keep their minds off their troubles, the settlers on Southsun Cove have created a rugged new beach game: Crab Toss! In this instanced mini-game, players try to score points by capturing a hermit crab and withstanding karka attacks. It’s fun in the sun, Southsun-style!
Introducing Traps in World vs. World
Traps are fiendish items that can be purchased from the new Traps and Tricks Outfitters on each WvW map. We’re starting with anti-stealth fields and traps that remove supply from enemy players, but in the months ahead we’ll introduce even more ways to spread mayhem in the Mists!
Today, Chris Whiteside wrote about what ArenaNet has learned from The Lost Shores events, and how can improve on the way events are deployed. As most of us know, some parts of the events didn’t go as well as we all would have hoped.
” At ArenaNet, we always try to push the boundaries of how we build online worlds, and we thank you for your patience and collaboration as we pioneer into unknown territories. We’ve seen people saying that they really liked the principle of using events to unveil new content, but we need to tighten up the methods by which they are deployed. We take these comments to heart, as it is our goal to always deliver content of the highest quality. “
He then goes on to list a few features we may see in upcoming content releases.
Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
Adding new dungeons to the Fractal of the Mists.
Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
Building on the Southsun Cove’s persistent content.
Adding new Guild content and Guild progression features.
Adding brand new content to World vs. World as well as adding new reward progression.
Continuing to build upon the story and adventures of Guild Wars 2.
It looks like there is a lot in store for the future of Guild Wars 2, with big content patches rolling out each month, its to be expected of any new MMO to see a few problems with the way new content is released. Though, i feel ArenaNet tackles it better than a lot, and can’t wait to see the future of Guild Wars 2.
ArenaNet has provided further details on The Lost Shores patch, via the official Guild Wars 2 site, as well as a guide to the patch on the official Wiki page. Also, there is a teaser video you will be able to find at the bottom of the post.
Features to be added with the coming patch include:
A one-time weekend-long event that permanently changes the world in some places.
Prelude content with hints and teasers to build up the game release.
A new PvP map: Temple of the Silent Storm
A new area: Southsun Cove, designed for level 80s.
A new dungeon: Fractals of the Mists, designed for level 80s.
A new enemy: The Karka.
New ascended armor quality items allowing a new upgrade type: Infusion.
A new resource to harvest with 200 new crafting recipes.
Unique Black Lion Trading Company minis and weapon skins made for the Lost Shores event
The dates and times of each event can be found below. If you are not level 80, have no fear, you we be scaled up for the duration of the event in the zone; that being said, don’t forgot to invite your friends with the refer a friend free trial. Once you’ve invited, and your friends have accepted, they may join you in the world of Tyria from November 15th to the 18th.
The Refer a Friend Free Trial will go live
The new game build will be released
November 16 – noon PST (20:00 GMT)
Defend Lion’s Arch – defend the city against the Karka
November 17 – noon PST (20:00 GMT)
Retake Lion’s Arch – drive out the Karka
Discover a brand new map – Southsun Cove, a new island located in the Sea of Sorrows
November 18 – noon PST (20:00 GMT)
An epic multi-hour one-time event – battle the Ancient Karka in Southsun Cove
A few screenshots of the new Island, Dungeon, and sPvP map.